{ Here's something funny to play with. I got it from Tweak by Robert Schmidt of Ztiff Zox Softwear (just quoting here...), which I FTP'ed. It was written in C, and rather buggy (as ever with C). Anyway, he called it mode-q, because of the 3 times 256: cubed. I even documented it a bit. You can alter the horizontal position by playing with reg $3d4, func $4 for instance. None of those blew my monitor up, so I guess it won't do any harm on yours. But don't start complaining if it does: use at your own risk! } program tweak256x256chained; { Original by Robert Schmidt in C, converted to Pas by Bas van Gaalen, fido: 2:285/213.8, email: bas.van.gaalen@schotman.nl, Holland, Aug. '94, PD } const vidseg:word=$a000; type twrec=record reg:word; func,data:byte; end; twarr=array[0..22] of twrec; const tweak:twarr=( (reg:$03d4; func:$00; data:$5f), { hor. total } (reg:$03d4; func:$01; data:$3f), { hor. display enable end } (reg:$03d4; func:$02; data:$40), { blank start } (reg:$03d4; func:$03; data:$82), { blank end } (reg:$03d4; func:$04; data:$4e), { retrace start } (reg:$03d4; func:$05; data:$9a), { retrace end } (reg:$03d4; func:$06; data:$23), { vertical total } (reg:$03d4; func:$07; data:$b2), { overflow register } (reg:$03d4; func:$08; data:$00), { preset row scan } (reg:$03d4; func:$09; data:$61), { max scan line/char heigth } (reg:$03d4; func:$10; data:$0a), { ver. retrace start } (reg:$03d4; func:$11; data:$ac), { ver. retrace end } (reg:$03d4; func:$12; data:$ff), { ver. display enable end } (reg:$03d4; func:$13; data:$20), { offset/logical width } (reg:$03d4; func:$14; data:$40), { underlinde location } (reg:$03d4; func:$15; data:$07), { ver. blank start } (reg:$03d4; func:$16; data:$17), { ver. blank end } (reg:$03d4; func:$17; data:$a3), { mode control } (reg:$03c4; func:$01; data:$01), { clock mode register } (reg:$03c4; func:$04; data:$0e), { memory mode register } (reg:$03ce; func:$05; data:$40), { mode register } (reg:$03ce; func:$06; data:$05), { misc. register } (reg:$03c0; func:$10; data:$41) { mode control } ); procedure setpal(col,r,g,b : byte); assembler; asm mov dx,03c8h; mov al,col; out dx,al; inc dx; mov al,r; out dx,al mov al,g; out dx,al; mov al,b; out dx,al; end; procedure initvga; assembler; asm mov ax,13h; int 10h; end; procedure inittxt; assembler; asm mov ax,3; int 10h; end; procedure openregs; assembler; asm mov dx,03d4h; mov al,11h; out dx,al; inc dx; in al,dx; and al,7fh mov ah,al; mov al,11h; dec dx; out dx,ax; end; procedure closeregs; assembler; asm mov dx,03d4h; mov al,11h; out dx,al; inc dx; in al,dx; or al,80h mov ah,al; mov al,11h; dec dx; out dx,ax; end; procedure setmodeq; var i:byte; begin initvga; openregs; for i:=0 to 22 do with tweak[i] do begin if reg<>$03c0 then port[reg]:=func else port[reg]:=func+32; port[reg+1]:=data; end; closeregs; end; var x,y:byte; begin setmodeq; for x:=0 to 255 do setpal(x,x div 4,x div 5,x div 6); for x:=0 to 255 do for y:=0 to 255 do mem[vidseg:y*256+x]:=(x+y) mod 255; readln; inittxt; end. { Just imagine the possibilities... No words needed, no muls needed... }