{ I'm not sure if there're people who are still searching for a _big_ scroll (meaning bigger than just one line). If so, here's some source: { --- cut here --- } program Simple_Old_TextScroll; uses crt; const Sseg : word = $b800; Hi = 17; Txt : string = 'Hello world... '; var Fseg,Fofs : word; I,Cur,Idx,Line,BitPos : byte; procedure Getfont; assembler; asm mov ax,1130h; mov bh,3; int 10h; mov Fseg,es; mov Fofs,bp; end; procedure Retrace; assembler; asm mov dx,3dah; @l1: in al,dx; test al,8; jnz @l1; @l2: in al,dx; test al,8; jz @l2; end; begin GetFont; Idx := 1; repeat Cur := ord(Txt[Idx]); for BitPos := 0 to 7 do begin for Line := 0 to 7 do begin if ((mem[Fseg:Fofs+Cur*8+Line] shl BitPos) and 128) <> 0 then mem[Sseg:158+(Line+Hi)*160] := 219 else mem[Sseg:158+(Line+Hi)*160] := 32; end; Retrace; for Line := 0 to 7 do for I := 0 to 78 do mem[Sseg:(Line+Hi)*160+I+I] := mem[Sseg:(Line+Hi)*160+I+I+2]; end; Idx := 1+Idx mod length(Txt); until keypressed; end. { --- cut here --- } Keep in mind this thing expects a VGA card with the textmemory at $b800.